Skills

Players in The Wilderness have a varity of skills to explore. Progress in these skills is made through practicing the skill and earning experience. After a certain amount of experience is earned, players permanently gain a level in that skill and unlock new items or abilities related to that skill. These new items and abilities reward more experience since they require more levels to use. As levels in a skill increase, it takes more and more experience to level up again. The maximum level in any skill is 100. When a skill is at it's maximum a player is considered a master in that skill, and the master can wear a special item called a skillcape, which signifies the master or mistress' hard work.

The skills are seperated into three official categories: raw, refine, and equip.


 * Raw: Mining, chopping, or picking materials from the natural environment.


 * Refine: Using raw materials to craft, grow, or smelt new items.


 * Combat: Uses weapons and armor to do damage.

Almost every single item in The Wilderness can be made by using one or more of the skills. Nearly every skill is related and used for another in at least one way. For example, the fletching skill, the creation of bows and arrows, requires the harvesting skill for wood, the alchemy and manufacturing skills for making metal arrowheads, along with the attack skill for killing chickens and taking thier  feathers. Players must have knowledge in a variety of skills to create items completely on thier own. There are 20 skills available.


 * Alchemy:  Smelting metallic ingots, creating magic essences, and chemistry.
 * Attack:  Dealing damage and increasing hit chance.
 * Brewing:  Distilling potions and brews that grant special benefits.
 * Cooking: Cooking raw meats, then baking whole meals
 * Crafting:  Tailoring, jewlery making, and creating fine instruments.
 * Defense:  Absorbing damage and increasing dodge chance.
 * Engineering:  Creating and laying deadly traps.
 * Fishing: Collecting items and animals from bodies of water (duh)
 * Fletching:   Whittling wooden items, arrows, then bows.
 * Hunting: Catching small animals and killing large animals; grants damage buffs against animals.
 * Magic (dark): Mostly damage spells and curses, some healing spells.
 * Magic (light): Mostly healing spells and buffs, some damage spells.
 * Manufacturing:  Metalworking smelted ingots.
 * Mining: Prospecting and collecting raw ores, minerals, and other inorganic items from the ground.
 * Naturalism: Growing, farming, and harvesting either self grown or wild organic matter.
 * Stealth:  Special combat manuevers and abilities.
 * Ranging: Expertise using bows and arrows.
 * Strength: Allows you to hold heavier objects and weild more powerful weapons.
 * Summoning : Reanimating corpses or fragments of corpses to do your bidding.
 * Woodcutting: Chopping down trees and collecting their woods.

-For a devoted Skill List page, Click Here-